Lecture 2
1. Key Concepts & Definitions
- Kinematics vs. Dynamics: Kinematics describes motion (position, velocity, acceleration). Dynamics explains motion using forces.
- Reference Frame: The point of view from which motion is observed. Motion is always relative. We usually use the Earth as our default frame.
- Position (
xory): An object's location in a coordinate system. A vector. - Displacement (
Δx): Change in position (Δx = x_final - x_initial). A vector. - Distance (
d): Total path length traveled. A scalar (always positive). - Velocity (
v): The rate of change of position. A vector. - Average Velocity:
v_avg = Δx / Δt. Depends on displacement. - Instantaneous Velocity:
v = dx/dt. The velocity at a single moment. - Speed: The magnitude of velocity. A scalar (always positive).
- Acceleration (
a): The rate of change of velocity. A vector.a = dv/dt = d²x/dt².
2. Key Relationships & Exam Tips
- Speeding Up: Velocity and acceleration have the same sign.
- Slowing Down: Velocity and acceleration have opposite signs.
- A negative acceleration does not automatically mean an object is slowing down.
- Problem Solving Strategy: Solve problems algebraically using symbols first. Only plug in numbers at the very end. This helps you check your work (using limiting cases) and reduces calculation errors.
3. Graphical Interpretation
- Position vs. Time (
x-t) Graph: - Slope = Instantaneous Velocity (
v) - Curvature = Sign of Acceleration (
a)- Concave Up (
∪, bowl shape) ⇒a > 0 - Concave Down (
∩, hill shape) ⇒a < 0 - Inflection Point / Straight Line ⇒
a = 0
- Concave Up (
- Velocity vs. Time (
v-t) Graph: - Slope = Instantaneous Acceleration (
a) - Area Under the Curve = Displacement (
Δx)
4. The Kinematic Equations (FOR CONSTANT ACCELERATION ONLY)
These are the most important formulas from this lecture. They are only valid when a is constant.
v = v₀ + at(use when you don't know or need position)x = x₀ + v₀t + ½at²(the main position equation)v² = v₀² + 2a(x - x₀)(use when you don't know or need time)-
x = x₀ + ½(v₀ + v)t(less common, but sometimes useful) -
For Free Fall: Use the same equations, but set
a = -g, whereg = 9.8 m/s². Be careful with your signs! (Usuallyupis positive, soais negative).
This sheet covers all the core ideas from today's lecture. Do you have any final questions for me?